Re: Kinect V2 for Skeleton Tracking
I quicly reviewed Kinect V2 publications focusing on gait analysis applications. I am trying to figure out whether Kinect could be used to build a simple mocap system for treadmill walking or running. The frame rate 30 Hz seems to be a major limitation.
I found a paper "Model-Based Tracking at 300Hz Using Raw Time-of-Flight Observations":
Does anyone happen to know similar applications, where frame rate higher than 30Hz has been extracted from Kinect?
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