View Full Version : WANTED: Software Engineer for VR Medical Simulation System

Arthur Y. Wong
02-11-1997, 09:43 AM
MusculoGraphics, Inc. (Evanston, IL) is seeking to hire a software engineer
to develop computer graphics software that models the human body. The
primary project involves developing a VR medical simulation system that
includes physically-based anatomical models, stereo display, and force

Applicants should have:

* extensive experience (4+ years) programming in C++/Unix on computer
graphics workstations.

* working knowledge of Silicon Graphics workstations and OpenGL.

* experience in deformation models and haptic interfaces.

* project planning, as well as excellent communication skills.

* a B.S. or M.S. in Computer Science.

MusculoGraphics - celebrating its 5th year - is a software development
company specializing in biomechanics. The company has expertise in medical
imaging, computer graphics, biomechanics, and human body dynamics. We are
currently engaged in several projects aimed at creating visually compelling
models that accurately represent the human musculoskeletal system for use
in various research and commercial applications. We are seeking an
exceptionally talented engineer to join the team and assist us in this

MusculoGraphics is in the Technology Innovation Center, which is part of
the Northwestern University Research Park. We are conveniently located in
Evanston, Illinois, the first city north of Chicago on Lake Michigan.
Chicago is readily accessible via mass transit.

To apply, please send a resume, salary history, and cover letter to (no
phone calls please):

-- Art Wong
Director of Marketing and Operations
MusculoGraphics, Inc.
1840 Oak Ave.
Evanston, IL 60201
(847)866-1808 FAX