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  • Splines

    I'm writing an extension to Fractal Design's exceedingly
    useful Poser program. When I'm done it will animate the
    figures. The design problem I am having right now is one
    that you folks might be able to help me on.

    Linear interpolation is no good, so I am looking at a spline-
    based routine. Would you people find it more useful to
    have NURBS or Rational Non-uniform B-splines at the
    heart of the thing?

    Thanks in advance,
    Todd
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