Hi everyone,
I see that Microsoft has released a game accessory called Kinect
(www.xbox.com/en-US/kinect). This is a full-body markerless motion
capture system. Looking at it, I wonder if this has relevance for the
field of biomechanics.
Is anyone familiar with the technology driving Kinect? How limited is
the tracking accuracy, resolution, and capture speed? Is this relevant
for only 2D or potentially 3D? Will this product lead to advances in
technology for biomechanics?
- Glenn
Glenn S. Fleisig, Ph.D., Research Director
American Sports Medicine Institute
833 St. Vincent's Drive, Suite 100
Birmingham, AL 35205
(email) glennf@asmi.org
(tel) 205-918-2139
www.asmi.org
"Success is not the key to happiness. Happiness is the key to success.
If you love what you are doing, you will be successful."
- Albert Schweitzer
I see that Microsoft has released a game accessory called Kinect
(www.xbox.com/en-US/kinect). This is a full-body markerless motion
capture system. Looking at it, I wonder if this has relevance for the
field of biomechanics.
Is anyone familiar with the technology driving Kinect? How limited is
the tracking accuracy, resolution, and capture speed? Is this relevant
for only 2D or potentially 3D? Will this product lead to advances in
technology for biomechanics?
- Glenn
Glenn S. Fleisig, Ph.D., Research Director
American Sports Medicine Institute
833 St. Vincent's Drive, Suite 100
Birmingham, AL 35205
(email) glennf@asmi.org
(tel) 205-918-2139
www.asmi.org
"Success is not the key to happiness. Happiness is the key to success.
If you love what you are doing, you will be successful."
- Albert Schweitzer
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